Wednesday, June 3, 2009

ensata Nintendo DS Emulator 1.3c

The ensata Nintendo DS (code name NITRO) Software Emulator was developed by Nintendo IntelSys as a Debug Target for development of NITRO applications.

The following is a summary of ensata features:
Accurate rendering similar to the Nintendo DS system
Functionality as a debug target for CodeWarrior for NITRO *1
Functionality as a viewer for NITRO-Character *2
A debug print output console

Whats Emulated:

ARM 946ES
3D Graphics
Geometry
Geometry engine processes are implemented with a process time of zero.
Coordinate values during calculation overflow differ greatly from the production unit.
Counter values for Polygon List RAM/Vertex RAM overflow do not update (updates will occur on the production unit)
Specifications for polygon auto sort on the Nintendo DS system is not implemented

Software Rendering
All features implemented. (However, differences in the image may exist.)
For more details Compatibility with NITRO

Download Ensata version 1.3c

BGB 1.12 Gameboy Emulator

Features

  • emulation of the GameBoy, GameBoy Color, and Super Gameboy
  • support for MBC1/2/3/5/7 and HuC1/3
  • SGB multiplayer with up to 4 gamepads
  • powerful debugger:
    • disassembler
    • assembler (change code and ability to save modified rom)
    • breakpoints
    • break on access
    • conditional breakpoints
    • singlestepping/tracing/animating/step out/step over
    • vram viewer: BG map, tiles, OAM, palette
    • IO registers viewer
    • break on exceptions (accessing inaccessible VRAM, read unitialized WRAM and HRAM, echo ram access, access locked external ram, disable video outside vblank)
  • save state support
  • graphics output: directdraw and DIB supported
  • sound output: waveout, directsound and disk writer supported
  • runs almost all roms perfectly, compatibility comparable with the best GB/C emulators
  • Accurate/high quality sound emulation, can generate bandlimited rectangular waves
  • accurate video emulation.
  • This emulator is fast.
  • Joystick/Gamepad support, everything configurable
  • some user interface keys are configurable and can be mapped to joystick/gamepad buttons
  • MBC3 Real Time Clock emulation.
  • Auto delay/frameskip, gameboy runs at 100% real speed and full ~60 fps, or any adjustable speed.
  • GameGenie and GameShark cheat, load/save cheats (auto and manual), "cheat searcher", easy creation of new cheat codes
  • save/load state with quick (zsnes style) keys.
  • Load from zip and gzip files
  • This program does not require DirectX or runtime libraries.
  • support for optional border bitmap and pseudo fullscreen mode.
  • TCP/IP game link support
Download: bgb.zip 264 kb

NESticle 0.4.3

This is not the ultimate NES emulator anymore. It features support for all sound channels, joysticks, GameGenie, on-the-fly saving, NES movie recording, and all kinds of other great options. It runs at full speed on most 486DX computers. NESticle has pretty good compatibility, but NESticle should only be used if you have a really slow computer, as its badly outdated and outmatched by newer emulators. The Nesticle Patch #1 allow Nesticle to play Solar Jetman. This is a French translation of NESticle
Will not work on Windows Vista, and barley works on XP.

Download here: http://www.zophar.net/download_file/2019

JNES

Jnes is a NES emulator for win32 platforms that uses DirectX for it's hardware interface. It's emulation capabilities include graphics, sound, input devices, and emulating quite a few memory mapping boards found in most USA games and a few popular japanese ones. Jnes boasts a fairly intuitive user interface that makes playing NES a little more enjoyable. One of the coolest features is the included database of Pro-Action-Replay and Game Genie cheats.

Download Latest Jnes 1.0.1 here
Changelog:

  • bugfix: PAR cheats value selection
  • bugfix: mapper 69 irq default value
  • bugfix: solar jetman sound issue
  • bugfix: bank masking issue
  • rewrote fullscreen network chat to be faster
  • added command line option -disablestatehotkeys
  • custom palettes subfolder with drop down list

Nestopia 1.40

Version 1.40 released. What's new:

Shell Additions:

  • New cheat dialog features and improvements.
  • Automatic cheat load/save support in Paths dialog.
  • Option to mute sound when running in alt. speed mode.

Shell Changes:

  • Icon improvements by Pongbashi.
  • Default fullscreen resolution depending on monitor's aspect ratio.
  • Refactoring.

Shell Fixes:

  • Various minor things.

Core Additions:

  • Preliminary Dendy console support. Fixes Magistr (Subor) and some other 'clone exclusives'. Info from Flamer and HardWareMan.
  • DMC DMA read conflicts. Info from blargg and bunnyboy.
  • Mapper 177, 179, 219 and 221. Info from CaH4e3.
  • Database entries.

Core Changes:

  • Better and more flexible PPU address line implementation at the expense of some speed.
  • Database entries.
  • Refactoring.

Core Fixes:

  • Wrong palette sometimes when switching to/from VS images.
  • Wrong image information sometimes, e.g. battery when there isn't any.
  • Save state NTSC/PAL mode saving.
  • Minor save state inaccuacy fix with tape recording.
Download here:
Windows: Nestopia v1.40 Binary
Linux: Nestopia Linux
Mac OS:Nestopia Mac OS

Dolphin: r1007 and Wiimote support

Dolphin passed the 1000 revision milestone, with significant progress. Among the usual batch of graphic and emulation fixes to expect, Wiimore support has been improved by FireS.

The full list of changes is pretty long, and can be browsed here.

Note: this is NOT an official release from the Dolphin team.
» Download Dolphin x86 SVN r1007
» Download Dolphin x64 SVN r1007
» Download Dolphin SVN r1005 (Linux)

Visual Boy Advance-M svn 595

Change since last build: [Mudlord] FIXED: Icon issue in options in Qt4 GUI system
[Mudlord] ADDED: Directory options in Qt4 GUI system. Yay.
[xkiv] Sorry, got carried away and forgot I had some private changes here. Reverting this part of previous commit.
[xkiv] SDL build/configuration patches (martinultima, chrono):
http://vba-m.ngemu.com/forum/gbc-cheats-...t-193.html
[spacy51] CHANGED XAudio2 config dialog device listing not sorted by alphabet anymore
[spacy51] FIXED XAudio2 config dialog did not show current device OnInitDialog


If DirectX Runtime is missing:
http://vba-m.ngemu.com/vbam/vbacompiles/msvc2008/Directx_9c_webupdater.zip


Download here: http://vba-m.ngemu.com/forum/svn595-download-infos-win32-mfc-linux-t-199.html